A few of us will be getting together for a couple of skimishes the Sunday after Christmas. We will be meeting up a the pit on Elwaha River Road at about 1100. For further questions go to
Game Types

A few of the game types we play on skirmish days:
Tag
Everyone starts in one spot. The play area is generally small with set boundaries. One person starts counting to 10, and everyone disperses to get some cover. At the count of 10, the game starts. If you are hit, you go to the person who hit you, and you are now on their team. Generally it is good to yell out the names of the people on a team when the team changes. If you are hit when you are on a team, only you move to the other team, not your whole team. The game ends when everyone is on the same team. Generally we play this on semi-auto, so you don’t put too many bb’s into people before they head to your team. When moving to the other team, make sure it is obvious you are “out”. Gun in the air and all that. This is a great way to end the day; it gives you a lot of trigger time.
Bomb
One team defends a location where they have planted a “bomb” with a timer. Generally 45 minutes to an hour is set on the timer. The other team must attack and defuse the bomb before the time runs out. Respawns for the attacking team, but probably not for the defending team, unless they have limited spawns. Their respawn should also be far away from the bomb site.
World War 2 Airsofting

If you are like me you might want to dabble in the mysterious world of World War 2 airsoft. But where do we begin? Do we start by looking at two or three companies that make overpriced guns? Or do we start to shop for a uniform that cost just as much if not more than our modern assault rifles. Well this all depends on how far you want to go. I myself am not involved in World War 2 airsoft but I constantly find myself looking at the expensive gear wonder why not. So in this post I’m going try to help eliminate some of your online foot work.
For starters with a little bit of online research you can find some Washington State WW2 airsofters if you are in fact look for a group to play with. Getting involved with a team or group helps you nail what impression you want to go with whether it be Allied or Axis. (Disclaimer: Delta Seven is a Modern Team)
Second, what type of gun should you buy and what is a good price? The first thing I can tell you about this is that we live in the North West and the North West hates gas powered guns. Also as far as I know there are no M1 Garands or Carbine on the market that are electric. The 98ks are not sound for combat as well. So once again it’s all about how determined you are. M14s can be converted to look like and M1 but it will take some technical know how. Or you could find someone online who builds these guns and throw some money their way.
Let’s not forget the most important part of your impression the uniform. If you Google search WW2 uniforms or gear you be sorely discouraged in a short amount of time. I did however find a solution to the uniform blues. Settle for less. If you limit yourself to let’s say German m43 field tunic you are looking at shelling out quite a few clams. Now I did happen to find some Norwegian and Swiss Tunics for a fraction the price. With a little detail work and some help from your Grandma or your Aunt Tilly you can create a very nice impression for under $100. Same goes for Allied impressions. Let’s say you are looking for a 101 airborne impression. Take some matching colored BDUs and sew some leather on the knees and elbows.
In conclusion I hope I haven’t shot down any ones dream about World War 2 airsoft. I hope that I have helped you in that quest to create that prefect impression. If you have question, comments, or suggestions please comment below or hit up http://deltasevenairsoft.com/forum/comments.php?DiscussionID=7
Airsoft Operations: Close Quarters Battle
Part I: Equipment
Close Quarters Battle, or Close Quarters Combat as it is sometimes referred, is a very specialized combat environment, full of a special set of dangers and requirements.
Any field shooter that has suddenly found himself inside the confines of a building can tell you that the rules of the game change drastically. Reaction times have to be faster, movements more deliberate and careful, and the likelihood of being hit in an engagement multiplies tenfold.
Because this is such a different environment, commanders should develop plans and loadouts to accommodate an operation which will include even a small amount of indoor combat.
Forum
We now have a Delta Seven forum. Join the Forum and keep up on local events, games, gun tech, etc. The Forum can be found by the link at the top left that say View Our Forums or http://deltasevenairsoft.com/forum/
Gun Maintenance
Hey for all you do it yourselves out there I just happen to stumble across a great web page for those of you who do their own gun maintenance. Check it out and I hope it helps. http://www.airsoftpost.com/index.php?cPath=24
Playing it Real
Playing it real can be a good way to spice up your airsoft games. What it means is not calling hits, but falling or acting dead. Usually a dead rag is a good accompaniment to make sure you don’t get shot again.
The advantages are that it makes a game more realistic and can add some extra difficulty. If you’re playing a game and the person you are shooting at goes down but doesn’t yell “Hit!”, you don’t know for certain if they are dead or alive. This means you either have to go check their body or assume they are still alive.
This can also help on a covert mission. If you take out an enemy silently(sniper or quiet springer), the rest of their team might not even know they are dead. Radio communication is needed on a larger scale if you are playing “keep it real”.
This style of play can also add some fun. If I shoot somebody and they yell out and die horribly, its more fun than them just yelling “Hit” and walking off.
Generally when you die in this type, you stay dead where you died. You wouldn’t get up and leave the combat area until the battle has passed you.
Try it next time you go airsofting, it adds fun to the game, and can add fun to getting hit!
New Rank Requirements
Every wonder why certain people in D7 are the rank they are? Now you can find out what the requirements for each rank are at our updated Ranks page.
Start prepping your gear and coming to events/scrim days and rank yourself up! Or join the team by getting to know us at local games.
Promotions
Congratulations to our members who were promoted last night.
Ken Patton to E6
Collin West III to E5
Carl Rohde to E3
Nicholas Thompson to E2
Tim Rypl to E2
Joe Watson to E2
Thanks for your hard work, keep it up!
We have patches!
Just got the patches in. $6 a patch, contact Jack if you want to buy one… or five.
