Field Rules

Airsoft Field Official Rules
1. GOGGLES MUST BE WORN AT ALL TIMES ON THE FIELD. At no time during the game will a player be allowed to break the seal of the goggle from around their eyes.
Only goggles / eyewear that meet the following requirements will be allowed:
• The impact standard for goggles is ANSI z.87.1.
• The lens frame must be sturdy enough to keep the lens in place during play.
• Mesh goggles will be allowed as long as they are factory original
• Anyone under 16 years old will be required to wear full face protection.

2. ALL GUNS MUST BE MAGAZINE FREE IN DESIGNATED SAFE ZONE AND PARKING AREAS. All hand held or slung guns must be loading magazine free (“Mag Free”) in the staging and parking lot areas. Sidearms are not required to be mag free as long as they are holstered.

3. ALL GUNS MUST BE SAFELY TRANSPORTED. All guests must transport their guns in a safe manner. At all times except game play you must not point the airsoft gun towards any other person.

4. FPS LIMITS WILL BE STRICTLY ENFORCED. All guns must be chronographed prior to game time. Players may also be chosen at random for handheld chronograph spot-checks.
FPS Limits are:
AEGs: 400 FPS with .20g BBs.

Single-Shot or Bolt Action Sniper Rifles: 550 FPS with .20g BBs. With a 20 yard minimum engagement limit.
All guns will be chronographed prior to the beginning of the game. You will be given 2 attempts, consisting of no more than 3 shots each, in which to chronograph at the appropriate FPS. If your gun is unable to chronograph legal after 2 attempts, you will not be able to use that gun in the game.

All guns are subject to a chronograph test at any time deemed necessary by the event organizer or referees. Any modifications made to your gun after being chronographed found to increase your FPS will result in your immediate removal from the game. No refunds will be issued.

7. SHOOTING SAFETY. Players may only discharge their weapons at the target range or on the playing field. No shooting into or out of the staging area, parking lot, or reinsertion waiting areas. A “Bang” kill, or “parlay” can be used if within an extremely close range. You must have an open line of sight to perform a “bang” kill – a “bang” kill may not be performed through a barrier or through netting. Parlay consists of both players falling back at least 10 feet and restarting engagement. While head shots count, players are asked not to intentionally target another player’s head.

8. AVOID FIELD HAZARDS. Players should avoid all field hazards such as fences, ruts, and vines. Guests should report any hazard to the field operator. Players may not construct anything that will cause injury to other players. Players may not alter any natural or man-made features in the playing area.

9. NO UNAUTHORIZED EQUIPMENT. Players are not allowed to bring onto the playing field any equipment deemed unsafe by the Event Organizer. Players on the field are not allowed to carry explosive or other pyrotechnic devices, real firearms, or other non-Airsoft related items.
Smoke grenades and/or BB grenades must be individually approved by the Event Organizer before use in the game.

10. NO ALCOHOL OR ILLEGAL DRUGS ARE ALLOWED ANYWHERE ON SITE.

11. NO VERBAL ABUSE OR PHYSICAL CONTACT. No profanity, name calling, or slurs against anyone’s race, color, national origin, family members, teams or equipment will be tolerated. Guests wearing clothing with offensive wording on them may be asked to remove the garment. A player must not touch another player or their equipment at any time without their express permission.

12. REFEREES’ DECISIONS ARE FINAL. Any decision a referee or event organizer makes is final and will not be discussed on the playing field. The referee will discuss any calls in a calm manner off-field after the game or scenario is over.
Players who are found by a referee to have violated any of the rules listed here will be asked by the Event Organizer to leave the game with no refund issued.

13. AGE REQUIREMENT. All players must be twelve years old or older to participate, unless a parent or guardian is also participating in the event. Players under eighteen years old are required to have a Parental Waiver signed and dated by their parent or legal guardian. NO EXCEPTIONS.

14. ELIMINATION. A player is eliminated from play if a BB strikes any part of his/her body, from the top of the head to the tips of the fingers to the bottoms of the feet, including any of equipment or gear worn. Gun hits do not count as elimination, although in certain games the gun may be eliminated.

When a player is eliminated he will call out loudly “I’M OUT” or “I’M HIT” if in close range, or in the middle of a fire fight. He will immediately place a RED BANDANA (his “dead rag”) on his head, and exit the playing area as quickly as possible. If the player is hit at range the player may elect to pull the dead rag and play dead on the ground SILENTLY (moans and groans are allowed, but no giving away shooters) (May Vary By Game) Eliminated players must exit to their team’s reinsertion area or the staging area. No players are allowed to shoot at eliminated players displaying a “Red Kill Rag”.
Eliminated players are considered dead and MUST NOT talk or communicate in any way with their teammates until they have returned to the reinsertion area. Any player with a barrel blocking device on their gun is considered to be eliminated. Eliminated players are not allowed to give any equipment or supplies to any other player, but may quietly leave equipment lying where they were eliminated. Game Specific!
Airsoft is a game of HONOR and Sportsmanship. ALL players strive to exemplify fair play and call their hits, regardless of circumstance. In situations where a player isn’t sure, they should give their opponent the benefit of the doubt and simply call themselves out. You will not have to wait long to get back into the game if you are eliminated, so please call your hits!

Cheating will not be tolerated in any form by any player. If you are caught cheating you will be ejected from the event, asked to leave and you will NOT get a refund. Period.

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